public class OVRMultiviewMultisampledRenderToTexture
extends java.lang.Object
This extension brings to multiview rendering the functionality originally introduced in EXT_multisampled_render_to_texture. Essentially this
just means adding one new function for multisample multiview array attachments in the framebuffer object.
| Modifier and Type | Method and Description |
|---|---|
static void |
glFramebufferTextureMultisampleMultiviewOVR(int target,
int attachment,
int texture,
int level,
int samples,
int baseViewIndex,
int numViews)
Operates similarly to
FramebufferTextureMultiviewOVR, except that it also enables multisampled rendering into the images of a
non-multisampled texture object similarly to FramebufferTexture2DMultisampleEXT. |
public static void glFramebufferTextureMultisampleMultiviewOVR(int target,
int attachment,
int texture,
int level,
int samples,
int baseViewIndex,
int numViews)
FramebufferTextureMultiviewOVR, except that it also enables multisampled rendering into the images of a
non-multisampled texture object similarly to FramebufferTexture2DMultisampleEXT.Copyright LWJGL. All Rights Reserved. License terms.