TARGET= Alltear_UnrealMemoryToolsNewMcp MCP C++ service
BRANCH= runtime-object-validation
BASELINE= git show HEAD:Alltear_UnrealMemoryToolsNewMcp/src/UE/UEWrappers.cpp | Select-String 'GetObjectPtr'; output: baseline function present; exit=0
MODIFIED= cmake --build Alltear_UnrealMemoryToolsNewMcp/build --parallel 4; output: Linking .../outputs/arm64-v8a/UnrealMemoryTools; exit=0
ROLLBACK= bash analysis_artifacts/ROLLBACK.sh; output: restored baseline copy; exit=0
RESTORED_BEHAVIOR= ROLLBACK_COPY contains baseline fixture; MODIFIED_FILE remains changed with branch/fields
