world-read world-read#1 "glob *.md" @18:27 order=0 type="string[]"
ask ask#1 "worker" @20:26 order=1 within=fan-out#1 type="string"
actor actor#1 "worker" @20:10 order=2 within=fan-out#1
fan-out fan-out#1 "fan-out" @23:10 order=3 within=fan-out#2 type="string[]"
fan-out fan-out#2 "fan-out" @25:13 order=4 type="string[][]"
fact ask-data ask#1 <- fan-out#1 exact
fact ask-data ask#1 <- world-read#1 exact
fact ask-data ask#1 <- fan-out#2 exact
fact ask-actor ask#1 <- actor#1 exact
fact fan-out-in fan-out#1 <- world-read#1 exact
fact fan-out-in fan-out#1 <- fan-out#2 exact
fact fan-out-in fan-out#2 <- world-read#1 exact
fact return <- world-read#1 exact
fact return <- ask#1 exact
fact return <- fan-out#2 exact
fact return <- fan-out#1 exact
region seq#1 seq entered
region fanout#1 fanout parent=seq#1 @25:13 label="map"
region call#1 call parent=fanout#1 @25:30 entered label="viaMap"
region fanout#2 fanout parent=call#1 @23:10 label="map"
region call#2 call parent=fanout#2 @23:28 entered label="deepen"
issue world-read#1 in=seq#1 phase=unphased
settle world-read#1 in=seq#1
spawn actor#1 in=seq#1>fanout#1>call#1>fanout#2>call#2
issue ask#1 in=seq#1>fanout#1>call#1>fanout#2>call#2 phase=unphased
jump return call#2 in=seq#1>fanout#1>call#1>fanout#2>call#2 phase=unphased
jump return call#1 in=seq#1>fanout#1>call#1 phase=unphased
jump return seq#1 in=seq#1 phase=unphased
